11/30/2022 0 Comments Double dragon 2 nes level 9When the player confronts Chin at the top of the construction site at the end of Mission 2, the player can climb back down to the lower floor and Chin will remain still. With the exception of Abobo and Willy, all the enemy characters have ladder-climbing animations, but Chin is the only one who never uses his. In the promotional brochure for the Famicom version, this move is listed as the genbaku nage (原爆投げ) or the "atomic throw." The English language manual makes a mistranslated reference to this technique by mentioning that Abobo "likes to throw bombs." This move was later given to Abobo's replacement Bolo in Double Dragon II. Double Dragon 2 - The Revenge (U) b2 NES: 145.0 KB: Battletoads & Double Dragon - The Ultimate Team: SNES: 644.0 KB: Battletoads and Double Dragon (U) h6 Genesis: 406.0 KB: Double Dragon 2 - The Revenge (U) o2 NES: 145.0 KB: Super Double Dragon: SNES: 710.0 KB: Double Dragon 2 (J) Genesis: 186.0 KB: Double Dragon 3 - The Rosetta Stone. Most likely, the dragon head was meant to be breakable either as a background static object, or a flying enemy, transforming from the background tiles to a sprite.Ībobo was supposed to have a throwing move similar to the one he uses in the coin-op version. Also there is a sprite that is a copy of the version of the same dragon, used in the level 4 background, as well as a couple of sprites resembling the broken dragon's head fragments. Found near the sprite graphics of the falling stalactite and Mission 4 wall-trap, this is the dragon-head statue from the final area with cracks in it.
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